February 11, 2009

VRC Column – Pan Cars & Data Logging

VRC Column - Pan Cars & Data Logging

The VRC development team is looking at pan chassis cars like the popular 1:12 scale cars to be added to the electric car selection. Although not finalized yet, 3D models have been created of the popular Associated 12R5 and 10R5 chassis to start testing with. The physics of these type of cars are quite different from the suspension cars and will require more research of VRC’s physics wiz Todd ‘Doc’ Wasson.

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November 25, 2008

VRC Pro – New Adaptor & Snowbirds deal

VRC has just launched a new version of the well known VRC-2 USB adapter, the VRC-3. This version is compatible with the VRC-2, but needs to be selected as a VRC USB Controller and cannot be calibrated using the in-game VRC-2 calibration option. The VRC-3 will be the main input device for VRC Pro, all the other controllers and adapters also remain compatible with VRC Pro and remain available through dealer outlets. The VRC-3 USB adaptor has been made available exclusively through the VRC e-shop, and is offered including shipping world-wide. Also combo offers are available including tracks. The VRC-3 is shipped using TNT Priority Mail and can take between 3 and 20 days, so get your order in a.s.a.p.

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November 6, 2008

VRC Pro – More than just a game

VRC Pro is four in one: it is a Professional RC racing simulator, Racing game, a Sports game and Massive Multiplayer Online Game (MMO) in one. As a Professional RC racing simulator, VRC Pro simulates the RC racing experience as accurately and realistically as practically possible, taking into account vehicle dynamics, graphics, control, real-world replication, while overcoming real-world limitations like geographic boundaries and substantial costs. As a racing game, VRC places the player on the rostrum, controlling a high-performance vehicle and allowing the player to race against other drivers or just time. As a sports game VRC Pro emulates the playing of the traditional physical RC sport: it emphasizes both performing the sport and the strategy behind it. VRC Pro features two main sub-genres within racing games: arcade racing and professional simulation racing.

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November 4, 2008

VRC Pro – Asso GT2 & Upgrade policy

VRC graphics artist Tony West has delivered yet another chassis for VRC Pro: the Associated GT2 Factory Team gas truck. This chassis will fit the 1:10 nitro off-road class that will be featured in VRC Pro. Off-road will have to wait until on-road is launched, the reason for this is the extra development work that has to go in to creating the off-road tracks and various chassis.

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October 5, 2008

VRC – Professional official name for V4

The new version of VRC on which the VRC development team has worked for the past 3 years has officially be named VRC Professional or in short, VRC Pro. The reason for this name is that the new version is a complete new platform and going from v3 to v4 could suggest that it is just another update. Nothing less is the case. VRC Pro has been completely redesigned, from the ground up. New game logic and structure to accommodate all possible classes, new state of the art graphics engine, extended physics with new collision system, new tire model and new nitro engine physics, and new car and track graphics. And then there is of course also multiplayer.

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October 2, 2008

VRC – Kyosho TF5 Stallion Shin

VRC - Kyosho TF5 Stallion Shin

Another electric car chassis has been added to the collection of 1:10 scale electric sedan racing cars for VRC Professional (v4). The Kyosho TF5 Stallion Shin is one of the leading chassis in this competitive racing class. Graphics artist Tony West has added another masterpiece to this collection of ultra realistic 3D chassis for this class, which also feature the HB Cyclone, the Associated TC5, the XRAY T2 and of course the VRI Intercept ER10. Tamiya and Yokomo yet missing…

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August 19, 2008

VRC – Tip of the Month

VRC Tip of the Month

VRC is a simulation of radio controlled on-road nitro racing cars, scales 1:8 and 1:10. As with every simulation, to reach absolute realism isn’t possible but we are proud to say that we have come pretty darned close with VRC! One known psychological effect of this trying to make something as close to reality as possible is that users seem more and more focussed on finding the differences. That it why a lot of sims simply give up on trying to move closer to reality, in fact some do the opposite. Big companies who are involved in robots are deliberately staying away from trying to make their robots look human and make them look like robots or cartoon figures. Even Nintendo has gone this way with Mario Kart.

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July 7, 2008

VRC Track of the Month – Osaka Japan

VRC Track of the Month - Osaka Japan

Our site sponsors VRC have asked us to inform everyone about their track of the month, the Central Park Raceway near Osaka, Japan, which is the latest release from VRC. The Osaka track is a typical Japanese style track with multiple lay-outs to accommodate all sort of race classes and to offer different lay-outs each new season. The track has the back straight opposite the drivers rostrum and has quite a technical infield and offers new and exciting challenges to VRC racers as this track is different from all the earlier track releases of VRC. The Osaka track will be the 3rd Japanese track alongside Kakegawa and Boss Speed which were released before. More Japanese tracks are under development, among them the famous SPL tracks near Tokyo, Keitune and Hokusei, as well as the Kyosho home track. This will eventually bring the total number of Japanese tracks to 8.

For more information about VRC go to the game website here.